?She looked deep into our eyes?: reflections on cross-cultural practice in rural Africa
Palabras clave:
storytelling, digital technology, Kenya, cultural practices, rural development, learning, computing systemsResumen
This paper shows the development of a mobile digital storytelling system that suits the needs and functions of rural African communities. But rather than focusing solely on the artefact and how it was designed, I also present an account of the ideas and perspectives I took, and how these changed in the course of practice. I uncover the slow process of discovering that cross-cultural practice is not only about understanding users or prototyping ideas in a detached fashion, but explore how in the course of practice pre-existing notions embedded in ourselves and in our culture are ?unconcealed?. It is a learning process in which we learn about users in relation to ourselves. The prototype was tested in Adiedo, Kenya.Citas
Beale, B., 2006. Mobile blogging: experiences of technologically inspired design. In: CHI ?06 extended abstracts on Human factors in computing systems ? CHI EA ?06, 225?230.
Bell, G., Blythe, M., and Sengers, P., 2005. Making by making strange: defamiliarization and the design of domestic technologies. ACM Transactions on Computer-Human Interaction, 12(2),
149?173.
Bidwell, N.J., 2009. Anchoring design in rural customs of doing and saying. In: Human-Computer Interaction ? INTERACT 2009, Lecture Notes in Computer Science, vol. 5726.
Berlin/Heidelberg: Springer, 686?699.
Bidwell, N.J., Reitmaier, T., Marsden, G., and Hansen, S., 2010. Designing with mobile digital storytelling in rural Africa. In: Proceedings of the 28th international conference on Human factors in computing systems ? CHI ?10. New York: ACM Press, 1593?1602.
Bidwell, N.J., Winschiers-Theophilus, H., Koch Kapuire, G., and Rehm, M., 2011. Pushing personhood into place: situating media in rural knowledge in Africa. International Journal of
Human-Computer Studies, 69 (10), 618?631.
Bell, G., Blythe, M., and Sengers, P., 2005. Making by making strange: defamiliarization and the design of domestic technologies. ACM Transactions on Computer-Human Interaction, 12(2),
149?173.
Bidwell, N.J., 2009. Anchoring design in rural customs of doing and saying. In: Human-Computer Interaction ? INTERACT 2009, Lecture Notes in Computer Science, vol. 5726.
Berlin/Heidelberg: Springer, 686?699.
Bidwell, N.J., Reitmaier, T., Marsden, G., and Hansen, S., 2010. Designing with mobile digital storytelling in rural Africa. In: Proceedings of the 28th international conference on Human factors in computing systems ? CHI ?10. New York: ACM Press, 1593?1602.
Bidwell, N.J., Winschiers-Theophilus, H., Koch Kapuire, G., and Rehm, M., 2011. Pushing personhood into place: situating media in rural knowledge in Africa. International Journal of
Human-Computer Studies, 69 (10), 618?631.
Descargas
Publicado
2019-09-06
Número
Sección
Papiers
Licencia
Los derechos de autor de los artículos publicados en esta revista son propiedad de los autores. En cuanto a la responsabilidad, el título pertenece a la Fundación para el Apoyo de la Revista de Gestión del Conocimiento para el Desarrollo (Foundation for the Support of the Knowledge Management for Development Journal). La revista se publica bajo una Licencia Creative Commons (Creative Commons Attribution Non-Commercial Share Alike License). Esta es una revista de acceso abierto ya que tiene un modelo de financiación que no cobra a los lectores ni a sus instituciones por el acceso. De acuerdo a la definición BOAI [1] de "acceso abierto", apoyamos los derechos de los usuarios a "leer, descargar, copiar, distribuir, imprimir, buscar o vincular a los textos completos de estos artículos". Sin embargo, parte del contenido (2009-2012) solo está disponible en el sitio web de Taylor and Francis. En los próximos meses, todo ellos también estará disponible en el OJS.[1] http://www.earlham.edu/~peters/fos/boaifaq.htm#openaccess